Game: Deep Blue
Year: 2019
Deep Blue is a 2-5 player push your luck hand-building game in which you play as the owner of a diving boat. Your goal is to sail the oceans to find the absolute best diving spots and come home with the most valuable treasures. To do so you'll need to recruit a highly skilled crew. But if you spend too long recruiting and you might miss the gold rush. If you can be in the right place at the right time then you can be piggyback on another's dive and get most of the rewards.
On each turn you may do one of four actions, then it is the next player's turn. You can move your boats (you have two) by discarding a number of cards that show propellers. Each propeller lets you move one boat along one path to the next dive spot/buoy. If you end your move on a dive spot then you can park your boat on one of the bonus spaces, giving you greater rewards/a safer dive when the dive begins. To recruit you discard a number of cards that have money on them and in return pick up the matching cost card from the open market and add it to your hand. Then re-fill the market back to four cards. You can also rest, to do so you will take all of your discarded cards, shuffle them, and draw 3 back into your hand.
Publisher: Days of Wonder
Designer: Asger Harding Granerud, Daniel Skjold Pedersen Year: 2019
Deep Blue is a 2-5 player push your luck hand-building game in which you play as the owner of a diving boat. Your goal is to sail the oceans to find the absolute best diving spots and come home with the most valuable treasures. To do so you'll need to recruit a highly skilled crew. But if you spend too long recruiting and you might miss the gold rush. If you can be in the right place at the right time then you can be piggyback on another's dive and get most of the rewards.
On each turn you may do one of four actions, then it is the next player's turn. You can move your boats (you have two) by discarding a number of cards that show propellers. Each propeller lets you move one boat along one path to the next dive spot/buoy. If you end your move on a dive spot then you can park your boat on one of the bonus spaces, giving you greater rewards/a safer dive when the dive begins. To recruit you discard a number of cards that have money on them and in return pick up the matching cost card from the open market and add it to your hand. Then re-fill the market back to four cards. You can also rest, to do so you will take all of your discarded cards, shuffle them, and draw 3 back into your hand.