Game: Lost Cities
Manufacturer: Kosmos
Designer: Reiner Knizia
Year: 1999
Our first encounter with Lost
Cities was actually through the board game which we found in a charity shop
and bought based on the Rio Grande label rather than actually knowing of the
game. The game was OK, but just wasn’t that interesting to play, so after a few
games we traded this one away. However, through looking into the board game I
was eventually led to the 2-player card game that The Game Shelf are reviewing
this week. It seems people have many more good things to say about the card
game over the board game, but what do we think?
Lost Cities is a two player hand management and set
collection game. The theme is barely there, but I believe you are each an
explorer choosing whether top travel on 5 different expeditions and will be
rewarded or penalised based on how far you have travelled. In reality there are
five colours; blue, red, yellow, green and white and each have cards number
2-10. Each player starts the game with a hand of eight cards and on your turn
you must either play a card to an expedition or discard a card and then you can
pick up one card, either blind from the top of the deck or from the top of one
of the 5 coloured discard piles.
When playing cards to an expedition you must play them in
ascending order, although there can be gaps. When starting out on an expedition
you can decide to first play a card which will double your score from the
expedition or even play two or three of these cards to triple or quadruple your
future scoring on that colour. However, you also need to think about how many
points you might be able to play. If you play less than 20 in total on one
colour then points will be deducted equal to how far under 20 points you are
(and these can be doubled, tripled or quadrupled). If you manage to play over
20 points worth of cards then you score for the amount of points you are
greater than 20 by. Finally you need to be mindful of what your opponent is
playing because there’s only one of each card in the deck.
The game in progress. The game ends immediately when the draw pile is empty. |
The game is really simple and easy to teach – I have played
this with both my parents which definitely proves that point! However it can be
really tactical when you’re holding back from discarding cards that your
opponent will snatch up. There is a certain amount of luck in the game which
can be frustrating when your opponent is obviously drawing and holding back all
of the cards that you need, but I do like how this can push you into a corner
where you can either no longer wait for some of the cards you need or you have
to discard something beneficial for your opponent. More often than not this
luck comes out in the wash because you play the game over 3 rounds and luck
usually sways between players and it can also be a great leveller since I have
won and lost this game equally with all different opponents.
Lost Cities is a great
two player card game for any collection. It is quite simple, but even for
gaming couples I think there is enough there to enjoy. It’s definitely a keeper
in our collection and the Yellow Meeple gives it a 8/10.
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