Welcome to The Game Shelf!

After getting into the board game hobby at the end of 2014, we've decided to share our thoughts on the games we're collecting on our shelves. The collection has certainly expanded over the last few years and we've been making up for lost time!

Sometimes our opinions differ, so Amy will be posting reviews every Tuesday and Fi will post on Thursdays. We hope you enjoy reading some of our opinions on board games - especially those for two players.

Get in touch by emailing thegameshelfblog@gmail.com

Sunday, 9 December 2018

The Game Shelf Reviews:- King's Forge

Game: King's Forge

Publisher: Starling Games

Designer: Nick Sibicky

Year: 2014

A new third edition of King's Forge was just released by Starling Games. It's a game that has received a lot of support through at least four Kickstarter campaigns for new editions and expansions, but it has only recently caught our attention. We've had the chance to play the latest edition, along with 'Gold', the newest expansion.

King's Forge is a 2-4 player game of pool building, dice allocation and set collection, in which players are blacksmiths racing to be the first to craft a number of wondrous items to please the King. Through a series of gathering and crafting actions you'll start to gain access to more precious materials to allow you to compete in making the most ornate items to suit the King's ever more demanding whims!

Thursday, 6 December 2018

Thoughts from the Yellow Meeple:- Gunkimono

Game: Gunkimono

Publisher: Renegade Game Studios

Designer: Jeffrey D. Allers

Year: 2018

Gunkimono is a re implementation of Heartland - a Pegasus Spiele title from 2009. We actually tried Heartland at a board game day earlier this year and really enjoyed it, so we were excited to see the announcement of an updated edition. Heartland's theme was farming and it had a very generic boring box cover and uninspiring overall look. Gunkimono changes the theme to Japanese samurais, which gives a more exciting box cover, but isn't a theme with instant appeal for us, nor does it particularly make thematic sense for a tile laying and stacking game.

With that said, we're still super glad that a reprint has made the game more available and we were looking forward to the chance to play some more. let's see how the game plays.

Tuesday, 4 December 2018

Do-Re-Mi-Bushi-do:- Gunkimono

Game: Gunkimono

Publisher: Renegade Game Studios

Designer: Jeffrey D. Allers

Year: 2018

Gunkimino is a 2-5 player tile laying game in which you seek to build the largest army of warriors and conquer feudal Japan. It's a remake of Heartland, a game about farming, which begs the question: is war more appealing than potatoes? You'll manage your troops by laying tiles onto a puzzle board and then choose to either harness them for honour or for points, finding the proper balance between honourable actions and outright war is important to win.

On your turn you will place one of 3 tiles from your hand. The tiles are reminiscent of dominoes with 2 separate coloured sections on them. The rules for tile placement are fairly lax; you must place on a level ground (though you can manipulate this a little) and you cannot cover up a colour with the same colour. After placement you get a choice for each colour on your tile, either gain the number of honour points on the tile or you gain points equal to the number of squares of that colour that are now touching. The honor track is split into 5 for the 5 colours and each column is a race to the top where bonus points sit waiting. However should you get enough honor on all 5 tracks then you earn a fort.

Monday, 3 December 2018

The Game Shelf Reviews:- Planet

Game: Planet

Publisher: Blue Orange Games

Designer: Urtis Ĺ ulinskas

Year: 2018

Blue Orange Games publish games that range from simple kids games to some timeless family classics, such as Kingdomino and New York 1901. Planet falls into that family category, with it's amazing table appeal and simple gameplay.

We first spotted Planet at Tabletop Gaming Live convention in London where it was such a popular demo that we never got a seat at the table! That's certainly testament to it's visual presence and accessibility.

In Planet, you are presented with dodecahedrons with magnetic faces, and a bunch of magnet tiles. Over the course of the game, you'll cover your empty planet with twelve pentagonal tiles, showing five potential types of terrain. With this unique appearance, the game could easily be dismissed as a gimmick in the tile-laying world, but what does Planet have to offer in terms of gameplay?