Welcome to The Game Shelf!

After getting into the board game hobby at the end of 2014, we've decided to share our thoughts on the games we're collecting on our shelves. The collection has certainly expanded over the last few years and we've been making up for lost time!

Sometimes our opinions differ, so Amy will be posting reviews every Tuesday and Fi will post on Thursdays. We hope you enjoy reading some of our opinions on board games - especially those for two players.

Get in touch by emailing thegameshelfblog@gmail.com

Wednesday, 20 June 2018

The Game Shelf Previews:- AuZtralia


Game: AuZtralia

Publisher: SchilMil Games

Designer: Martin Wallace

Year: 2018

AuZtralia is set in the 1930s and presents an alternative history for Australia, one is which Cthulu and the Old Ones are causing chaos and destruction. Time is a precious resource as you extend you railroads, set up farms and mine for commodities. However, if you don't also invest in you military power, you'll regret it when the old ones awaken and destroy everything you've worked for.

AuZtralia is a semi-cooperative game of adventure and exploration for 1-4 players. It comes from acclaimed designer Martin Wallace, and it's theme is inspired by his older game A Study in Emerald.

AuZtralia was funded by a successful Kickstarter campaign back in March 2018, but is still open to late backers. The game has also been picked up by Stronghold Games for wider distribution, so AuZtralia will be easy to get hold of later this year or in early 2019. Should you be looking out for it? Read on to find out!

Tuesday, 19 June 2018

It feels good to be bad!:- Village Attacks


Game: Village Attacks

Publisher: Grimlord Games

Designer: Adam Smith

Year: 2018

Village Attacks is a 1-5 player tower defence game in which you take control of one of 5 classic monsters defending your castle from the revolting peasantry. Along the way you will strengthen your monster and deploy traps to slaughter the foolish invaders. Fighting back against you, the peasants will hire monster hunters and legendary heroes to help then lay siege to your dark home.

Village Attacks is a scenario driven game, the first 5 scenarios act as a tutorial to gently break you into the game. Each one introduces a new major rule that will be used from then on in. This is a great way to be eased into the game, the only flaw being in the layout of the instruction manual. I ended up learning all the rules for heroes and traps only to find out I didn't need them for 3 whole games! Once you have completed the tutorial there are still 7 more scenarios to play, each with unique mechanics, such as sealing up the breaches in your castle walls or sacrificing creatures to your castles' heart.

Saturday, 16 June 2018

The Game Shelf Reviews:- Hack Trick

Game: Hack Trick: It's Hacking Time

Publisher: Mind Fitness Games

Designer: J√≥zsef Dorsonczky

Year: 2015



Hack Trick is a small 2-player game that was completely not on our radar. After recently playing the game for review, it seems a shame that this small box game has been missed, even though it appears to have had a recent reprinting in the UK with the sutitle 'It's Hacking Time'.

Hack Trick is a deduction game which is really a twist on traditional noughts and crosses. Thankfully, unlike noughts and crosses, Hack Trick is not a solved game and it has some great mechanisms that really make you plan ahead and try to outthink your opponent. Let us tell you more about this compact and intriguing little game.

Thursday, 14 June 2018

Thoughts from the Yellow Meeple:- Abyss: Leviathan

Game: Abyss: Leviathan

Publisher:Bombyx

Designer: Bruno Cathala, Charles Chevallier

Year: 2018



Abyss is a game filled with beautiful artwork that evokes a lot about an underwater world, but doesn't really add theme to this clever card game. The original game has been on our shelves for a couple of years, but has only been played perhaps three times. Every time we've enjoyed it and found that it provides a pretty rewarding experience in a short space of time. There's no real reason that it's not hit the table more often, it's just a victim of our large game collection.

When a game we enjoy has been sitting on the shelf too long, we either sit there feeling guilty, or we get hold of an expansion to give us an excuse to get a classic game back to the table, whilst still serving my addiction to play something new and enjoy a new experience. The first expansion to Abyss passed us by, but the new Leviathan expansion is our excuse for getting Abyss back to our gaming table.