Game: Small World
Manufacturer: Days of Wonder
Designer: Philippe Keyaerts
For a gateway level game, we added Small World to our collection quite late. Like most Days of Wonder games it is a very high quality production with great artwork and is simple enough to teach to new players, so we are very happy to have added it to our shelves and are still trying to add a few more Days of Wonder titles – it won’t be soon before I run out of patience and buy Quadropolis too.
In Small World, each player selects an available combination of a race and a special power and takes a pile of tokens equivalent to the total number shown on the race/power cards. This allows strong powers to counter balance slightly weaker races, although every so often there is a killer combination that becomes available by chance. Your tokens are then used to take over different areas of the fantasy land (hills, mountains, swamps etc.) by outnumbering the number of tokens which are already on that piece of land –wither neutral tokens or your opponent’s tokens.