Game: The Isle of Cats
Year: 2019
The Isle of Cats puts you in the shoes of benevolent sea-captains seeking to rescue the indigenous feline population of an island before a less benevolent pirate comes along. Just like your standard cat, these creatures are frustratingly capricious, so you'll need to weave baskets and fish up treats to tempt them aboard your ship. Once aboard their fear of water presumably keeps them in place! If you happen to find some treasure along the way, and your new feline friends deal with your rat problem, well all the better!
Each round each player will be given 20 fish which represents their morning catch. The central island will be surrounded by a number of cats in two locations before players draft a hand of 7 cards each. From your drafted hand of 7 cards, you can spend fish to buy the cards, or simply discard them if they aren't worth the cost. Cards come in a variety of types: Green cards contain boots and baskets which help you be the first player to collect cats and improve how many cats you can catch respectively. Blue cards are lessons which give end game scoring and can either be personal, or public. Gold cards grant you treasures which can be used to fill awkward gaps on your boat, bigger treasures are also worth points. Finally purple cards tend to reward you with Oshax, this elusive breed is not only larger than most other cats, but is very adaptive, being able to behave like any other colour of cat.
Publisher: The City of Games
Designer: Frank WestYear: 2019
The Isle of Cats puts you in the shoes of benevolent sea-captains seeking to rescue the indigenous feline population of an island before a less benevolent pirate comes along. Just like your standard cat, these creatures are frustratingly capricious, so you'll need to weave baskets and fish up treats to tempt them aboard your ship. Once aboard their fear of water presumably keeps them in place! If you happen to find some treasure along the way, and your new feline friends deal with your rat problem, well all the better!
Each round each player will be given 20 fish which represents their morning catch. The central island will be surrounded by a number of cats in two locations before players draft a hand of 7 cards each. From your drafted hand of 7 cards, you can spend fish to buy the cards, or simply discard them if they aren't worth the cost. Cards come in a variety of types: Green cards contain boots and baskets which help you be the first player to collect cats and improve how many cats you can catch respectively. Blue cards are lessons which give end game scoring and can either be personal, or public. Gold cards grant you treasures which can be used to fill awkward gaps on your boat, bigger treasures are also worth points. Finally purple cards tend to reward you with Oshax, this elusive breed is not only larger than most other cats, but is very adaptive, being able to behave like any other colour of cat.