Game: Mooncake Master
Designer: Daryl Chow
Game: Mooncake Master
Designer: Daryl Chow
Game: Glasgow
Designer: Mandela Fernandez-Grandon
Year: 2020
Amy and I spend 95% of our gaming time playing with only two players. It's one of the fantastic benefits of being a board gaming couple! We are happy to play any game that says on the box that it plays two-players, even if other people might consider it better with more people at the table. We're even happy to accommodate the odd 'robot' player to help with the two-player experience. However, I accept that we're unusual in this regard and that many gamers who play exclusively or primarily at a player count of two are keen to seek out two-player only experiences. For those players, some of the best places to turn are the 2-player lines from Kosmos, Z-Man and Lookout Games.
Glasgow is the latest two-player only title from Lookout Games, whose most popular two player game is perhaps Patchwork. Set in 18th century Scotland, a diverse cast of characters will help you, a merchant, to make the biggest contribution to developing the new city of Glasgow for the 'modern' era. Through trading goods and acquiring real estate you, two players will be a 5x4 area of one of the first grid-plan cities in Europe, but one player will contribute more highly and become more notable for the history books.
Game: Glasgow
Designer: Mandela Fernandez-Grandon
Year: 2020
Glasgow is a two-player only, city building game in which players will move their workers around a ring of action tiles in order to gather the resources needed to build buildings in the city. You can navigate the action ring as fast as you like, but the faster you go the more actions you give away to your opponent. Once built, each building belongs to one of the two players and will reward that player with more goods or end game points should their scoring requirements be met.
Gameplay in Glasgow will be immediately familiar to anyone who has played games like Tokaido. Each player has a worker which moves around a ring of action tiles. On your turn you can move your worker as far as you'd like along the ring to perform the action you land on. However it is always the turn of the player furthest behind on the ring, so skipping a long way ahead often gives your opponent several goes in a row as they catch up to you. Most of the action spaces are simple, rewarding one or two of the four basic resources, with a few more advanced ones dotted around such as a market to trade resources between types and being able to activate a row of factories (more on those later).
All the action takes place in and around a large circle of action spaces, with the city slowly forming in-between. |
Game: Cascadia
Game: Truffle Shuffle
Designer: Molly Johnson, Robert Melvin, Shawn Stankewich
Year: 2020
Truffle Shuffle is a new card game from the design team at Flatout Games, who are continuing their publishing partnership with AEG, who brought out their fantastic design Point Salad. Point Salad won a number of awards in 2019 in the different card game and family game categories and is a game that we love to play when we visit board game cafes.
With Truffle Shuffle we have a food theme that I feel a lot more enthusiastic about and the artwork looks particularly tasty on some of the cards, and of course the box. Truffle Shuffle is a drafting and set collection game for 2-4 players that plays in around 30 minutes. It calls on a number of mechanisms that are familiar from modern board gaming and traditional card games, so could Flatout Games have another family hit on their hands?
Game: Truffle Shuffle
Truffle Shuffle is a 2-4 player card game that has you drafting chocolate cards in order to complete sets to earn chocolate coins. The game revolves around picking cards from a drafting pyramid, where only the cards no currently partially covered by another card are available to draft. Each card has both a colour and a number associated to it. To prevent things from being too predictable half of the cards are placed upside-down so you only know the colour of the chocolate, and even then there are special chocolates which are used in atypical ways so there's no guarantee of what you will get.
Game: Rurik: Dawn of Kiev
Game: Wizard Kittens