Codenames is a team versus team word game for 2-8 players,
in it you play the part of a group of spies trying to find and activate all of their
sleeper agents by speaking their activation word to them. If you activate all
of your team’s spies first then you win, bu you have to be careful, amongst the
population is a sleeper assassin, and should you activate him then you won’t be
drinking vodka martinis, shaken or stirred!
Codenames take place on a 5x5 grid of words, there are
plenty of word cards in the game to keep each game unique, and each card is
double sided which serves for a fast way to play a second game, should people
be aching for more. Each team elects 1 player to be the spymaster, they alone
can see the coloured answer grid which tells them which words are for sleeper
agents in each colour and which hides the assassin. The Spymaster can be a
weak point in the game, it can sometimes be *very* hard to give good clues and
some people will simply refuse to give less than a clue for 2 answers which can
slow the game down terribly. To alleviate this there is an included timer,
though use of it is optional.