Game: Small World
Manufacturer: Days of Wonder
Designer: Philippe
Keyaerts
Year: 2009
For a gateway level game, we added
Small World to our collection quite
late. Like most Days of Wonder games
it is a very high quality production with great artwork and is simple enough to
teach to new players, so we are very happy to have added it to our shelves and
are still trying to add a few more Days
of Wonder titles – it won’t be soon before I run out of patience and buy Quadropolis too.
In Small World, each player selects an available combination of a race
and a special power and takes a pile of tokens equivalent to the total number
shown on the race/power cards. This allows strong powers to counter balance
slightly weaker races, although every so often there is a killer combination
that becomes available by chance. Your tokens are then used to take over
different areas of the fantasy land (hills, mountains, swamps etc.) by
outnumbering the number of tokens which are already on that piece of land
–wither neutral tokens or your opponent’s tokens.