Game: Caverna: Cave vs. Cave
Publisher: Mayfair Games
Designer: Uwe RosenbergYear: 2017
Caverna: Cave vs Cave is a 2-player only worker placement game that pits two rival dwarf families against each other, trying to make the most prosperous new cave home. You’ll need to carefully manage actions and resources to ensure you can mine out the mountain, build rooms in the cleared areas, and, of course, make lots and lots of gold!
Caverna (the
original) was a game we only got recently, it’s a game where you have to grow
crops, raise animals, expand your cave and do all of this while avoiding
starvation. I can’t deny that I was a little disappointed upon opening Cave vs Cave and finding that the only
one of these features that survived the transition was the cave expanding part. To me Caverna was all about finding places to
put those extra donkeys that you just bred, so the lack of animals was a particularly
big blow. I also miss the cuddle room. Caverna:
Cave vs Cave is a heavily cut down interpretation of the original... but
that doesn’t mean that it’s a bad game, the narrowed focus has allowed them to
refine the cave building aspect of the game and add a lot of dynamics that
there simply wasn’t space for in the original.
The game set up ready to play, there are a selection of starting rooms on the right side of the main board. |
Probably the most streamlined part of the game is the components,
Cave vs Cave comes in an admirably
small box for its contents, with fold out boards resulting in a game that
actually commands a fair amount of table space. Gone are the mountains of
tokens for each resource, replaced with a multi-purpose track. All this results
in a game that is fast to set up, a very welcome change from its lumbering big
brother! The next biggest change is the inclusion of rubble tiles, these are
areas that you need to clear out of your cave as the game progresses before you
can build rooms, but with the twist that the rooms you can build are on the
reverse of these tiles. Even once you know that game well, you can’t rely on a consistent
strategy. Sometimes the room that took you to victory last game might be one of
the last that gets excavated!
Gameplay is simple and relatively fast, each round you take
turns choosing an action tile to take, you then perform the printed action
before your opponent takes their tile and so on. This does a good job of
simulating worker placement rules, while not actually including any worker meeple. The
board tells you how many workers you have each round, and therefore how many
actions you can take before the round ends. There are also several actions that
become more expensive in food as the game progresses to represent having to
feed your growing population.
Cave vs Cave includes large wooden and card tokens, but also includes a smaller set of card tokens that for spares, or simply because they fit a little better. |
Most of the actions are self explanatory, with digging out
caves, building rooms and gaining resources, but I feel a lot of the strategy comes
in the tiles that give you action points. The rooms that you build come in 2
flavours: blue rooms which activate whenever their condition is met, and orange
rooms that have to be activated with action points. Creating a good synergy in
your rooms can result in a very productive cave, and makes the tiles that give
2 or 3 action points extremely valuable. It’s worth noting that to even build a
room you have to have the right combinations of walls around it, a vault has to
be protected from all sides for example. There are only two tiles that allows
you to build walls and one of them is the last to appear, and this is only an
example of the competition that there can be over getting the tiles you want.
When all is said and done Caverna: Cave vs Cave is a quick to set up, quick to play,
relatively light worker placement(ish) game, making it almost the complete opposite of it’s
bigger brother. If you come into the game expecting Caverna you will be disappointed as they are only really related by
theme. But that doesn’t mean Cave vs Cave isn’t a solid game, in fact it’s a
very good two player experience with just the right amount of player
interaction to have an impact, but not cause arguments.
7/10
Caverna: Cave vs. Cave was a review copy provided by Esdevium Games Ltd. It is available for an RRP of £27.99 at your friendly local game store or can be picked up at http://www.365games.co.uk/.
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