Game Title:
Tides of Time
Designer: Kristian
Curla
Manufacturer:
Portal Games
Year: 2015
Tides of
Time is the first GenCon
2015 release that has crossed our path. I was so excited to find the last
copy of the game in the Compleat Strategist
on our recent trip to New York. I quickly purchased the game, having heard
good reviews of this little card drafting game. Its small box size and the fact
it is only for two, definitely helped my decision.
Tides of
Time is a 2-player card drafting game. It is a pleasingly simple
game in which the 2 players draft two hands of 5 cards in each round, taking
one card each and passing the remaining cards to their opponent. Most cards
have a symbol (one of 5 symbols in the game) and an objective. The aim is to
get the most points by completing the objectives on the cards you have collected
in each round.
The game set-up at the start of round one. There are 4 cards each which remain to be drawn in later rounds. |
The element that makes the game slightly more complex than a
simple card draft is that at the end of the first and second round you must
keep one card from your tableau and discard one from the game. You will likely
keep a card that you think can obtain you many points based on the cards you
know are already in the game or the cards that will be added to the next draft.
You will likely remove a card that isn’t that useful to you, but may be very
useful to your opponent.
There are also 4 cards in the game that have no suit, but may
dramatically alter the points scoring either by artificially increasing the
number of cards you have in some suits, meaning you win ties or giving you
objectives involving the whole collection of cards you have at the end of the
round. At the end of the third round, the player that has the highest total of
points across all 3 rounds is the winner.
This game is super quick, easy to learn, but the way you have
to balance your own goals against your opponent’s intentions really gives the
game enough depth to make it really re-playable. We can play this numerous
times in one sitting. Like most 2-player games it certainly can cause arguments
when your opponent ‘steals’ the exact card that will take you to victory, but
because the game is quick, there’s always next time.
I love card drafting, but I’ve never played a game where it
is so simplistically, yet effectively used as the only mechanism. This game is
getting a lot of play for us as a couple and I give it a 7.5/10.
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