If I was disappointed by the number of people for week 3,
then let’s say that I found week 4 pretty devastating. There was just me and 2
other people. The other two people are people in my team at work so as much as
I’m super happy they’re playing games, I’m not sure if they are really that
interested.
Nevertheless, we played a good number of games and I think
they both enjoyed it, even though it was shorter than our normal nights.
Week 4
Number of
Attendees: 3
Games Played:
Rhino Hero, Coloretto, Dobble, Forbidden Desert
The Challenges
Dwindling Numbers
Perhaps it’s because we’re well into the Christmas season
and people have other social engagements to prioritise, but this week was definitely very
disappointing for turn out and made me question whether there’s really any
point keeping trying if a board game group just doesn’t seem to be something
that enough people want to engage with.
I really hope I can blame it on Christmas or work commitments.
I’m pretty sure everyone was enjoying the group, so let’s hope more people
return. If not next time, then definitely in the New Year.
Few players but different
tastes
With just three of us, we could obviously only have one game
running at a time, which is a challenge with different tastes. One of my
colleagues has admitted to only liking ‘silly’ games, whilst I think the other
is a strategic euro gamer in the making. Luckily both were willing to
compromise and sit through a game of Rhino
Hero (silly) followed by Coloretto (strategic
but quick).
The Successes
Trying out a
co-operative game
Co-operative games are definitely my favourite genre, but
after my first attempt at introducing Forbidden Island to my parents, I’ve been
put off introducing the genre to new players. However, my desire to share some
of my favourite games is greater, so this week I packed Forbidden Island. My intention had been to simply observe the game
and not play, because I didn’t want to risk becoming the alpha gamer and
playing it for the group, but with only 3 of us, we all played. I definitely
think people were making their own decisions and enjoying the concept, but the
game played out quite easily and probably wasn’t interesting enough for the
people playing. I don’t think they’ve been put off co-operative games, but I
need something more interesting next time.
Lessons for Next
Week
Get people excited
again
I quite simply need to get more people excited to come along
and play.
Every week I send a reminder email the day before and a
thank you email after the event to let people know what games they missed out
on. Unfortunately that doesn’t seem to be enough.
Could I Christmas theme our last event before the Christmas break?
I have no Christmas games, but I could bring snacks and party games? Any advice
for regaining some momentum would be much appreciated!
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