Game: Ticket to Ride Germany
Publisher: Days of Wonder
Designer: Alan R. Moon
Year: 2017
Ticket to Ride Germany is a 2-5 player standalone version of the Ticket to Ride game series set in Germany. While it follows the same formula of set collection to claim routes to complete tickets, it also adds in a couple of new rules not seen in the original, while keeping the gameplay simple enough to be taught quickly. The new passenger system makes the game that much more tactile to play and rewards what were previously sub-optimal strategies.
Publisher: Days of Wonder
Year: 2017
Ticket to Ride Germany is a 2-5 player standalone version of the Ticket to Ride game series set in Germany. While it follows the same formula of set collection to claim routes to complete tickets, it also adds in a couple of new rules not seen in the original, while keeping the gameplay simple enough to be taught quickly. The new passenger system makes the game that much more tactile to play and rewards what were previously sub-optimal strategies.
Ticket to Ride Germany
is a game with very quick turns, as every turn you get 1 action. This
action can be taking new train cards from either the 5 on display, or blind off
the top of the deck. Alternatively you can use these train cards in coloured
sets to claim routes, each route needs a certain number of trains in a specific
colour and rewards you with points based on the length. When you claim a route
you place your plastic train pieces along it to mark it as yours, each route
can only have 1 player’s trains on it. In addition you get to take a passenger
meeple from each city your new route connects. The final option is to take new
tickets, tickets give you points if you successfully connect the two cities on
the card with your train routes, however they penalise you for failing to
connect them by the end of the game.
The game set up for 2 players, in a 2/3 player game only one side of each of the double/triple routes can be used to keep the game feeling claustrophobic. |
Tickets in Ticket to
Ride Germany are split into long and short routes, and each time you draw
more you can choose how many to draw from each pile, allowing you manage your
risk/reward. The long tickets usually give substantially more points, however
at the end of the game there is a 15 point bonus for the person who has the
most completed tickets, so going for lots of short easy routes has it’s merits
too.
Set up for the game, big cities get lots of meeple in them, but they also tend to require longer routes to get in to. |
Ticket to Ride Germany
adds a lot of choice to your tactics. While it lacks the depth of some of
the expansion maps, like the UK map, it adds more play style options without
being significantly more complex than the original. As such whatever you do you
won’t feel overly penalised, and you can experiment with playing differently
each game. You now have to really consider if you want to save up for that long
route, which will get you lots of points, but only 2 passengers. Perhaps
instead you should focus on completing all the size 1 routes to grab as many passengers
as possible while they are available?
There is only one real downside to this version of the game,
the set up requires cities to be seeded with passenger meeples. But no-where on
the board is it printed how many go on each city! This means that every time
you play the game you’ll need to be pulling out the instructions to work out
how many go where. A relatively minor complaint perhaps, but the reality is
that Ticket to Ride Germany simply
doesn’t do much wrong. For a game that can be explained quickly and enjoyed by
non gamers it has enough strategic depth to remain enjoyable for those of us
who take things a bit more seriously, which makes it my new favourite standalone
Ticket to Ride game
8/10
Ticket to Ride Germany was a review copy provided by Esdevium Games Ltd. It is available for an RRP of £38.99 at your friendly local game store or can be picked up at http://www.365games.co.uk/.
8/10
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