Game: Dixit
Publisher: Libellud
Designer: Jean-Louis Roubira
Year: 2008
Year: 2008
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Each turn 1 player is a story teller, they play a card from their
hand face down and tell a “story” which must be at least one word... or a
sound... or a gesture, or really anything that gives people an idea on what the
card is meant to depict. Each other player then places 1 card from their hand
which they think matches the story. I do wish the cards in the base game had a
little more going on, as you often find yourself not having a suitable card in
your hand, and in a 4 player game you occasionally get the situation where
no-one has a suitable card so the storyteller gets punished for no real reason.
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The game set up ready to play, each player has a hand of 6 and a number of betting chips equal to the number of players. |
The game scores based on guessing the correct card, should
everyone guess correctly then they all get 2 points, but the storyteller gets
none. If at least 1 player guessed wrong then the storyteller gets 3 points, as
does everyone who guessed right, and then anyone who wasn’t the story teller
who had a card guessed gets a bonus point. Should no-one guess correctly then
the storyteller gets no points and everyone else gets 2 points plus points
based on who guessed their cards. So the trick to being the storyteller is to
use a word vague enough that as few players as possible get the answer, but
clear enough that you aren’t risking no-one getting it.
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A selection of cards, I do feel that the game would be a bit better if each card had just a little bit more going on. |
Dixit doesn’t
scale well with lower numbers of players, if you are playing with 4 players
then each turn there will be 4 cards in the centre, 1 of which you played, one
of which is the correct answer and 2 bluffs. So even playing randomly you’d
have a 33% chance of getting the right answer, but then when you count the fact
that the odds of people having a suitable card in their hand for the story
seems to be around 50/50 you are often
left with turns when the answer is painfully obvious. However it shines at 6
players when there is a decent selection of bluffs on the table and you have
more of a chance of playing obscure references that only one or two players
might get.
Dixit is a fun
party game that fills an unusual slot in our game collection, games that suit
5/6 players are often rare, and those that do often end up being drawn out and
painful. Dixit is quick, super-simple
to understand, has gorgeous art and its score tracker is a bunch of bunnies
hopping round a field! What more could you want?
8/10
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