Publisher: Libellud
Designer: Jean-Louis
Roubira
Year: 2008
Dixit is a party game I never thought I’d enjoy. The
idea of a story-telling game is somewhat cringeworthy, given that I don’t
consider myself creative or imaginative! However, I first got to play Dixit on
our first visit to Stabcon South last
year, enjoyed it a fair amount and expected to see it hitting the table quite
frequently when we started to play game with different board game groups and
groups of friends. However, in the space of around 12 months we never saw it
again, so I bought it as part of my first Amazon Prime Now delivery and it
arrived at my door 2 hours later (for some reason this is amazing!). Now that
Dixit is in our collection, is it hitting the table and do we enjoy it?
In Dixit each player has a hand of cards on which
is a selection of crazy and beautiful artworks. The active player selects one
of their cards and tells a story, says a word or somehow communicates something
about the card to the other players, without revealing the card. All the other
players must then contribute to the pile one of their cards which they think
fits the description. The cards are shuffled and revealed. All the players
except the active player than vote on which card they think is the one
belonging to the active player. Points are awarded to the active player if some
people, but not everyone guesses their card. Points are awarded to players who
guess the correct card and points are awarded to anyone other than the active
player who gets a vote for their card.
A four-player game setup |
The scoring mechanisms of this game are really what
keeps everyone in check. The prospect of points means that the active player
shouldn’t be too obscure as to get no votes or too obvious as to get all the
votes. The other players are encouraged to throw into the centre, not just any
random card, but one that might well get them some points too.
The base game is for 4-to-6 players, but for us it
definitely plays best with 6 and we’d probably play it with 7 or 8 if we had
enough cards and playing pieces (incidentally the pieces are pretty cute rabbit
meeple!). We’ve played a couple of games with 4 players and generally it was
always too obvious which card belonged to the ‘storyteller’ – with more players
I think there’s just more chance someone else will have a good card that
matches the story and just more cards to choose from and more brains that might
see different obscure references in the card art.
Bunnies! And a nice use of the box as the scoreboard. |
As you might expect, a game of Dixit also improves significantly with the right group. It’s not as
dependent as some games because you can get away with a one word description,
but having an imaginative group definitely helps with the stories and causes more
laughter as the way people’s minds work is revealed.
I really enjoy Dixit and am looking forward to
bringing it out with a new expansion for some fresh artwork. It’s really
accessible to gamer and non-gamer audiences and is quite a unique competitive gaming
experience, which makes it a strong addition to the collection. For me, it’s
not a game that grabs me and is exciting, but it’s just ‘nice’ to play and the
Yellow Meeple give Dixit a 6.5/10.
No comments:
Post a Comment