Game: Yamataï
Year: 2017
Yamataï is a 2-4 player game in which you seek to build the most beautiful palaces and houses on the islands of Yamataï. To do this you’ll have to purchase boats worth of building materials and sail them along the winding inlets to where you plan to build. But you need to be careful because once the resources have reached an island anyone can use them, seeking your own success can often lead to setting your opponents up.
I have to mention the art style, Yamataï is gorgeous, it’s wonderfully vibrant
(a nice change from all those depressing zombie and Cthulu games), and by the
end of the game your islands almost look like a work of art with dashes of
colour spreading across the beautiful board. There’s a lot to be said in favour
of the game’s rapid play-style, with there being so many ways for the game to
end you can feel pretty secure in allocating a 60 minute slot per game, so long
as everyone knows the rules. The fact that you always wish that you had more
turns to achieve everything you want to speaks for the game’s balance, but
overall there’s something that feels off to me. It might be that you are forced
to move slowly with no real chance for surprise plays, or the fact that so many
of your actions can accidentally help your opponents more than you. I like Yamataï, but I
can’t say I love it, it’s worth trying, but definitely before you buy.
Publisher: Days of Wonder
Designer: Bruno Cathala
Year: 2017
Yamataï is a 2-4 player game in which you seek to build the most beautiful palaces and houses on the islands of Yamataï. To do this you’ll have to purchase boats worth of building materials and sail them along the winding inlets to where you plan to build. But you need to be careful because once the resources have reached an island anyone can use them, seeking your own success can often lead to setting your opponents up.
Yamataï is a relatively simple game on the
surface, each turn you do a series of 5 actions (some of which are optional) in
a set order. First you take one of 5 fleet cards which give you between 1 and 3
boats to play with. Some of these cards are clearly better than others, with
more boats or powerful special abilities, but as a result you’ll be going later
in the turn order next round. You then have the option to buy or sell boats for
money, after that you must place boats, followed by either building a building
or taking culture. Finally you lose all of your remaining ships bar one which
can be saved for future turns, then you have a chance to spend culture tiles to
recruit specialists. The exact details on how each of these actions works is
what bogs things down a little. But once you master the rules, since you always
know what actions you are going to be doing, turns are usually quick and the
game has a good flow.
Something that’s refreshing with Yamataï is that it’s quite possible to win in
multiple ways. Ultimately you gain points from 4 sources, built buildings, recruited
specialists and money, you can easily take a strong focus on any of these
options and end up with a valid strategy. You can’t go wrong. The specialists
themselves often give powers which reward playing in a different ways, many of
them can grant you a great number of points if you are willing, and able, to
use them strategically. But if you want you could gain a large number of points
just by taking cards with expensive boats and selling them.
Yamataï is held back by being unfriendly to
new players, there’s so much that you can do, and none of it seems a bad
option. That is great. But there’s always a best option, or an option that
helps your opponents the least, and it takes time to realise what that might
be. The building system itself is relatively simple, but it works so differently
to any other game that it takes a play to understand how and why you can
manipulate boat placement to build correctly. This isn’t necessarily a bad
thing, as it speaks of the rich strategies hidden beneath the depths. But it
does make Yamataï a hard game to teach, when you play
with a new player you are going to beat them, and they may not fully understand
why.
The player board - a nice, language independent player aid, giving the turn sequence and a space to store your boats and/or coins |
6.5/10
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