It seems like a very
long time since I’ve written any first impressions. Most of my gaming has been
with my work gaming group where I’ve been introducing gateway games. That’s not
to say we haven’t tried a few new games and some expansions over the Christmas
period. However, these were a little too long ago to give fair first
impressions of. Instead in the last two days we’ve had a chance to play loads
of new titles and tick a ton of 2016 releases off the list of games I really
want to try!
Here are Yellow
Meeple’s first impressions;
·
Sushi Go Party has had a load of
buzz recently, going out of stock a couple of times in the UK. Sushi Go is a game I always thought was
OK, but too simple for our tastes, however I’ve been thinking about it more
recently as a way to introduce new gamers to drafting. Sushi Go doesn’t really
embellish on the game’s simplicity but does add variety, giving you a whole box
of different options which all score in unique ways. I can see why this one is
popular, but for me the game still plays the same way every time. I will
actually be purchasing a copy for my work game group, but I doubt it will see
play anywhere else.
·
Codenames Pictures is the follow up
to Codenames where you are trying to
connect pictures rather than words. When I saw the first round of pictures it
was apparent that this might provided more of a challenge because a picture can
include many different elements where a word can only mean one or two things at
the most. This definitely makes it easier to have slip ups where you didn’t
notice a connection and makes the thinking time longer – something I don’t
think helps the game. We actually had two really fun rounds with both teams
pulling off some very impressive connections, but personally I’ve decided to
stick to words to try and keep the game quick, rather than frustrating.
·
Burgle Bros has been high on my want
to play list since I first tried Paperback and understood that Burgle Bros is a co-op game from the
same designer. You play as a group of robbers trying to break the find the safe
on each floor of a building and break into it, eventually escaping via the roof
without being caught by the guard on each floor. The challenge definitely
escalates as you spread around the building and things get out of control and
we lost the game on the very last turn. The whole group enjoyed the game, but I
should note that it was really quite long for the small amount of complexity
and I’m not sure how this could be improved since I think 2 floors would not
work. Burgle Bros is a great cops and
robbers simulator, and an interesting spatial co-operative game, but I’m not
yet convinced about buying it for our collection.
·
Pandemic: Reign of Cthulu is one of
two Pandemic variants that came out
in 2016. I had heard that Cthulu was
quite different and one friend said that this was the game that Arkham and Eldritch Horror wanted to be. This all sounded good to us, so I was
keen to give Pandemic: Reign of Cthulu
a go. Sadly we were a little disappointed that the game was still very much
Pandemic and the changes felt, to us, like a small expansion. I enjoyed the way
that each ‘outbreak’ caused a small rule change to the game to make your life
harder and I enjoyed how the gates are a way to travel round the board but when
you close them you lose the ability to travel so easily. If we didn’t already
own Pandemic and weren’t planning
another 12+ games of Pandemic Legacy
Season 2 this year then this version is a solid game, but it doesn’t change
enough to justify having it on our shelves.
·
Kanagawa is a game from Bruno
Cathala and has really nice artwork, so it certainly caught my attention, but
wasn’t highest on my list of 2016 releases I still wanted to play. In Kanagawa you are trying to paint a
panorama using different cards with pictures of different seasons and trees,
people, building or animals. In order to paint cards from different seasons you
need to build up your workshop. Cards are drawn into different columns and an
element of push your luck determines whether you take the column with just one
card or when more are drawn. Cards can be flipped to be used in your painting
or workshop and as both of these elements grow there are bonuses you can take
for different collections of symbols or pictures. Kanagawa has a nice
collection of mechanics and is a simple game to pick up – I might pick a copy
up as a slightly heavier weight filler for the collection.
·
Cottage Garden is a game I was very
keen to try as it has been described as multi-player Patchwork with a bit of a stronger theme. Each player is trying to
fill two flower beds with different ‘Tetris’ shaped tiles drawn from a central
grid on the table. At the same time you’re trying to ensure that you have
flowerpots and plant covers showing on the completed flower bed in order to score
points. The game has really simple mechanics with just some small methods of
manipulation using the small 1x1 cat tokens or the 1x1 flower pot tokens. As a
two-player game we found Cottage Garden
light and quick, although I’m sure it will take longer with more players. For
us Cottage Garden will replace Patchwork although I’ll still play
plenty of games of Patchwork on the Android app.
After a great gaming
weekend this weekend, there’s still more to look forward to! In a couple of
weeks we’ll be joining a few local gamers from Facebook for a few games for the
first time and the same evening we’ve been invited to meet the friends of a
friend also for more games. Things are looking up for board game activities
near our new home in Surrey!
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