Game: Ticket to Ride: Europe
Manufacturer: Days of Wonder
Designer: Alan Moon
Year: 2005
They run across Europe like the veins in your body, the trains carry coal and steel just like your blood carries oxygen. Then we use that coal and steel to make more trains, which carry more steel to make more trains and, ultimately more money. Where the train goes, money goes, where the money goes we take our share. Our business is building a better tomorrow, we deserve our share for that.
Ticket to Ride Europe
is a 2-5 player route control game and follow-up to the popular game Ticket to Ride. In case anyone has
managed to miss the Ticket to Ride
phenomenon it’s a game in which you collect coloured cards in order to build
your train routes and connect cities, connect the right cities and you complete
tickets which are worth bonus points at the end of the game, but fail to
complete your tickets and you’ll be penalised. The European version of the game
isn’t just a new map, it also adds a handful of new rules and a balance tweak
in the tickets.
The game set up ready to play, each player has a set number of trains, the game ends when these get down to 2 or less. |
In Ticket to ride
you get only 1 action per turn, this can be spent picking up new cards from
either the open market or blind drawing off the top of the deck. Alternatively
you could claim a route by playing a number of cards of the same colour equal
to the length and colour of the route you want. This earns you points, with
longer routes getting you more points per card played. The final option is to
draw tickets, in which case you draw 3 tickets and have to keep at least 1, you
don’t know what cities the tickets will want you to connect so you might be
lucky and draw cards you already complete, or you might get a hand full of
cards on the wrong end of the map. In the European version you have 1
additional option which is to build a station, stations let you count 1
opponent’s route as yours at the end of the game for the sake of completing
tickets. However you get some points for not using them, so be sure that you
need to before committing.
Ticket to ride Europe
also adds ferries, which are routes that need one or two of the rare and
sought-after multi-coloured train cards (essentially wild cards), tunnels which
require you to draw three cards off the top of the deck and play an extra card
for every colour match you draw, the aforementioned stations. Finally it has a
distinction between long and short routes, at the start of the game you get
given 1 long route (worth around 20 points) and the rest are removed from the
game. This prevents the rare, but unfortunate, situation in the American
version where a player could draw 2 long routes that are similar enough to be
easily doable and gets far too many points for their effort. For the record
most tickets are worth ~6-12 points.
There is a reason that Ticket
to ride is one of the more mainstream modern games, you can often find it
in regular toy stores! The game is fast paced (one action per turn makes this
work, your turn can often be seconds long and is rarely more than a minute),
fun, and has mercifully simple rules. I would say that the European version is
a touch better than the base game, the extra rules give you a bit more to think
about/aim for, do you try and play a tunnel with only the right amount of
cards, or do you save up and risk someone else taking it? The game does suffer
at the lower player counts as there is such a vast amount of terrain you can
often find you aren’t really racing your opponent for routes, but instead
casually building side by side. Tickets also take a frustratingly long time to
chose compared to other actions, since the player needs to decide how many of
the 3 cards to keep this does ruin the games flow, fortunately you probably will
only take tickets twice in a game so it isn’t a very common move. MY Favourite
thing about it though? That Fi’s family are willing to play it! Ticket to ride is a true family game,
but unlike most family games it’s actually fun for gamers and non-gamers alike.
8.5/10
No comments:
Post a Comment