Game Title: Kingdom Builder
Designer: Donald X.
Vaccarino
Manufacturer: Queen Games
Year: 2011
“And I thought being a lord would be easy, every year the
King, long may he rule us, grants me a permit to build on some land, I put up
some hovels, move in some peasants and collect taxes. Easy right? Well it would
be if not for the fact that in his 83rd year our King, long may he
rule us, has gone completely loopy! This year he granted me a permit to build
on flowers, anywhere on the kingdom I please so long as I’m crushing someone’s geraniums!
As it happens I hate geraniums, but the other lords were all given the same
permit, so all the prime rose bushes have already be built on! Still it beats
last year when he decided I could build in the desert, It actually costs me money to send my tax collectors
out to that godforsaken hell-hole! I wouldn’t send them, but then my other
citizens might start getting ideas about not paying their taxes too! A toast,
to our king, long may he rule us, let him be as sound of body as he is of mind!”
Kingdom builder is
a 2-4 player strategy game in which players take turn to build settlements on 5
different types of land in order to fulfil objectives and earn gold. Every game
the map changes, the objective changes and the special abilities available swap
around, so no two games of Kingdom
Builder are the same.
The turn structure is simple, every turn you will have a
card representing one of the 5 terrain types (chasms, fields, forests, deserts
and… flowers) when you reveal it you place 3 of your settlements on hexes on
the map that match the terrain type on your card. The first turn you can put
your first settlement anywhere on the map; however your second settlement must be built in an adjacent hex if
possible. All built settlements must be next to an existing one, however if you
have drawn a terrain type which isn’t touching any of your existing settlements
then once again you have free reign of the entire map (of that terrain type
anyway). After playing your three settlements you draw a new card (which you
can look at secretly) and it’s the next player’s turn.
Across the board there will be several places where you can
pick up one of 8 special buildings, if you build a settlement next to one of
these hexes then you claim one of the 2 tiles on it. In future turns you can
use these abilities once per turn, you can use them before or after revealing
your card (which may significantly change where you can build your 3 card
settlements). These abilities generally do one of two things, either allowing
you to build an extra settlement in a specific way, or move an already built
settlement from one hex to another according to the rules of the building.
That’s about it for building rules, so on to the main event,
earning gold! There is 1 constant way to earn gold and that’s to build a
settlement next to a castle. Every castle rewards each person with at least one
settlement next to it with 3 gold, so building all around a castle doesn’t help
you (depending on objectives), though it can block off your opponents from
their gold! The rest of the game’s gold is found in the random objectives, each
game you draw 3 of the 10 objective cards to play with. These vary in
complexity and ease to complete, but also in their rewards. Some cards reward
building in 1 big blob, while another rewards building small separate
settlements, a third yet rewards building settlements of about equal size on
all 4 of the map segments you used to make the map this game. Ultimately the
game ends when 1 player has placed all of their settlements and everyone has
had an equal number of turns, which does mean you can rush towards finishing
first if you try to get as many special buildings that place extra settlements.
The winner is the person with the most gold.
The special abilities and terrain cards,the bottom 5 abilities let you build extra settlements while the top three let you move an existing settlement to a new spot. |
Kingdom builder is
a rare game in that it gets better with more players, with a full complement of
4 you will find that the map fills up much faster, when you get in each other’s
way more you are more likely to be able to build your settlements all over the
map which adds more strategy to the game. Since you can peek at your upcoming
card you can plan ahead so usually
turns should be quick, however since you have to work with the card you drew
you might not always be able to make the best tactical move.
The simplicity of the rules makes Kingdom builder quick to teach and the variety of the objectives
and map tiles provides a vast amount of replay value. You can make the argument
that winner can be based on luck as much as anything (nothing sucks at your
will more than drawing the same terrain type 3 turns in a row),and the biggest
strategic decision you make is probably placing your first settlement which is
a little unfair on newer players. Still Kingdom
Builder is a solid game for when you want a lighter strategy game that
won’t take all night.
6.5/10
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