Game: Raptor
Manufacturer: Matagot
Designer: Bruno Cathala
& Bruno Faidutti
Year: 2015
Year: 2015
Raptor is one of the recent releases in our collection and it’s been getting a fair amount of play. It’s a two-player only game so is perfect for a night in and it’s pretty quick – the box says 25 minutes, but we’re often finished in 15-20 minutes, which is pretty good for a game that actually has some tactical depth. I admit that the dinosaur theme is what sucked me in and I made sure that I got a copy as soon as it was brought back from Essen 2015 by the good people at the Draughts board game café in London.
In Raptor you either take on the role of a team of Scientists or a
group of Raptors (a mother and her five babies). The game is asymmetrical and
you each have different win conditions. For the scientists there are two win
conditions – you either have to capture 3 baby Raptors or you have to sedate
their mother, by firing tranquiliser at her 5 times. For the Raptors there are
also two win conditions – you either eat all the scientists on the board, or
you manage to get 3 baby Raptors to escape the board.
The game is played on a modular
board, comprised of 6 tiles and 4 exit points. The Raptor player places their
dinosaurs – on in each main segment and then the Scientist player places 4
scientists, one at each exit. Each player gets a deck of action cards numbered
1-9. You each take a hand of three and simultaneously play one card from your
hand. The player who plays the lowest number can perform the special action on
the card – these are different on most cards and are unique for each player.
The player who plays the highest number takes a number of basic actions equal
to the difference between the two numbers played eg. If Raptors play 5 and
Scientists play 8, then the Scientist players gets to take 3 basic actions.
In order to capture baby Raptors,
a Scientist must sneak up to them and tranquilise them. A different scientist
can then come along and capture the Raptor, or the same Scientist can capture
it next turn. However the mother Raptor moves quickly and can travel any
distance in a straight line. If the mother Raptor is next to a scientist it can
use an action to eat that Scientist. However the mother Raptor must be careful
not to finish in a straight lien sight from a Scientist who can shoot
tranquiliser darts at her to slow her movement. Baby raptors move slowly so may
need many actions to escape from the edges of the board, but the mother Raptor
can perform Mother’s Call on two different action cards which calls Raptors to
her side when she’s close to the exit and can allow them to escape more easily.
Team Raptor's view. The mother Raptor has eaten 4 Scientists and secured the escape of one baby. Things are looking good for the other three babies though who are becoming surrounded by Scientists. |
I admit that I really disliked
this game after our first 3 play throughs. I found it immensely frustrating
that my every move was blocked by my opponent and that I also never got a good
amount of basic actions. I lost each game very quickly and was pretty disappointed
and dejected that I game I’d looked forward to so much made me so sad. However,
I was determined to persevere – I wanted to enjoy the dinosaur game. Taking on
the role of the scientists, I won my first game and since then I’ve been able
to win at least 50% of the time. I’m not sure if I just needed to get my head
into the tactical play and become more familiar with the good and bad actions,
but I’m now quite a fan of Raptor.
The Raptor's win!! Leaving behind a slightly fire ridden desert, a trapped baby Raptor and some frustrated Scientists! |
Raptor is definitely a game about
out-thinking your opponent. There’s a certain amount of luck when you’re drawing
cards from the deck, but even when you don’t get the perfect card you can
generally make a good play to hinder your opponents advantage for that turn.
Although it’s not directly confrontational in the way of a game such as X-Wing Miniatures, where you’re shooting at each other, it feels just as
tense and confrontational to me. If you’re a couple who would be better of not
getting really angry at each other, then this game might be worth a miss.
I’m glad the theme made me persevere
with Raptor and even though it is reportedly ‘pasted-on’, ie. it was originally
designed with a different theme, I think the dinosaur vs. scientist theme
really works well and comes through in the gameplay to a certain extent. Now
that I’ve learnt how to win I can give Raptor
a 6.5/10.
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